Hudson, Ben (2015) The New Comedian: Media and Technology in Stand-up Comedy. Doctor of Philosophy (PhD) thesis, University of Kent,. (doi:10.22024/UniKent/01.02.50238) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided) (KAR id:50238)
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Language: English Restricted to Repository staff only |
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Official URL: https://doi.org/10.22024/UniKent/01.02.50238 |
Abstract
This thesis is an investigation of media and technology in stand-up comedy performance and a reflection on Practice as Research undertaken at the University of Kent, UK. Using case studies of experimental stand-up practice and the work of professional comedians, I examine the application of technology in stand-up comedy and analyse the performance dynamics of mediatized stand-up.
The framework of this study is formed by three Practice as Research performances, considering issues of time, body and space fundamental to live performance and media theory. Ben Hudson’s Super Media World (2012) used digital projection and an internet connection to play simultaneously to a live studio and online audience, exploring the presence and liveness of screened media. Ben Hudson, Not A Real Person (2013) staged a personal journey of discovery through online social networking profiles and an animated double-act, presenting the comedian at odds with their media double. Finally, Ben Hudson’s Dead Funny (2014) used the hypermedium of videogame streaming as a model for stand-up performance in cyberspace, featuring the videogame DayZ (2013) as its online venue.
Analysis of these performances, combined with critical reflection on the work of relevant comedians, is placed within a framework of media and performance discourse. Stand-up is presented as a basic model of theatre performance; a present tense encounter with a requirement for two-way communication between audience and performer. This thesis argues that instead of threatening stand-up as a quintessentially live and co-present art-form, media and technology are shown to create exciting potential in comic performance. In their role as cultural mediators, stand-up comedians self-reflexively acknowledge the process of technological mediation. Responding to the specificity of the performance situation and playing with the temporalities of recorded and broadcast media, stand-ups are able to find humour in the juxtaposition of media elements and subvert audience expectations of presence and liveness.
Item Type: | Thesis (Doctor of Philosophy (PhD)) |
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Thesis advisor: | Double, Oliver |
Thesis advisor: | Klich, Rosemary |
DOI/Identification number: | 10.22024/UniKent/01.02.50238 |
Additional information: | The author of this thesis has requested that it be held under closed access. We are sorry but we will not be able to give you access or pass on any requests for access. JP |
Uncontrolled keywords: | stand-up, theatre, drama, media, technology, virtual, comedy, humour, videogames, liveness, practice as research |
Subjects: | N Visual Arts |
Divisions: | Divisions > Division of Arts and Humanities > School of Arts |
Depositing User: | Users 1 not found. |
Date Deposited: | 20 Aug 2015 13:00 UTC |
Last Modified: | 05 Nov 2024 10:35 UTC |
Resource URI: | https://kar.kent.ac.uk/id/eprint/50238 (The current URI for this page, for reference purposes) |
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