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Ang, Chee Siang and Zaphiris, Panayiotis and Wilson, Stephanie (2007) The social aspect of computer games: an activity theoretical model. In: Playful Teaching, Learning Games: New Tool for Digital Classrooms. Contemporary Approaches to Research in Learning Innovations . SensePublishers, pp. 21-37. ISBN 978-3-540-73352-2. E-ISBN 978-94-6091-460-7. (doi:10.1007/978-94-6091-460-7_2) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:36353)
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