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Emergent Perception and Video Games that Listen: Applying Sonic Virtuality for Creative and Intelligent NPC Behaviours

Garner, Tom, Jordanous, Anna (2016) Emergent Perception and Video Games that Listen: Applying Sonic Virtuality for Creative and Intelligent NPC Behaviours. In: 2nd Computational Creativity and Games Workshop. .

Abstract

‘Non-player characters (NPCs)’ can present well-crafted behaviours and evoke engaging and immersive player experiences but such behaviour in current NPCs is illusory and only achievable within a controlled and linear/fixed video game context. NPCs struggle greatly to portray flexible or creative behaviours within an adaptive or procedurally generated environment and this is even more apparent in their relationship with sound. This paper posits that recent theoretical developments in cognitive psychology offer significant opportunity to advance NPC-AI and proposes that an intelligence framework, based upon Sonic Virtuality and integrated within an NPC, would offer distinct advantages over current systems. To illustrate this vision, a roadmap for future work is laid out using Sonic Virtuality as the foundation for a ‘synthetic listener’; an NPC capable of responding to procedurally generated and external (player-domain) audio. As a philosophical exploration, underlying principles are considered for other perception modalities, presenting an avenue of games-AI research that, ultimately, could dramatically improve NPC- ‘humanness’ and evoke a player-immersion and presence equivalent to linear/fixed AI but in much bigger, more complex virtual worlds.

Item Type: Conference or workshop item (Paper)
Subjects: B Philosophy. Psychology. Religion > BF Psychology
Q Science > Q Science (General) > Q335 Artificial intelligence
Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.575 Multimedia systems
Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction
Divisions: Faculties > Sciences > School of Computing
Faculties > Sciences > School of Computing > Computational Intelligence Group
Faculties > Sciences > School of Computing > Data Science
Depositing User: Anna Jordanous
Date Deposited: 09 Aug 2016 10:00 UTC
Last Modified: 29 May 2019 17:42 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/56773 (The current URI for this page, for reference purposes)
Jordanous, Anna: https://orcid.org/0000-0003-2076-8642
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