Ang, Chee Siang and Zaphiris, Panayiotis (2008) Computer Games and Language Learning. In: Kidd, Terry T. and Song, Holim, eds. Handbook of Research on Instructional Systems and Technology. ACM Digital Library, pp. 449-462. ISBN 978-1-59904-865-9. (doi:10.4018/978-1-59904-865-9.ch032) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:36305)
The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. | |
Official URL: http://dx.doi.org/10.4018/978-1-59904-865-9.ch032 |
Abstract
The chapter discusses and examines the educational potential of computer games in language learning. The commercial success of games has recently attracted the scholarly study from various fields. However little has been done in term of learning theories despite the increasing interest in educational games. Thus, in this chapter, theoretical issues and practical challenges in game-based language learning are raised to provide an overview on the potential of gaming technologies for such purposes. Some prominent learning theories in relation to computer aided language learning are detailed. This is followed by a discussion of what computer games are before some case studies of game-based language learning are presented. Some implications on the language uses of computer games are derived and discussed.
Item Type: | Book section |
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DOI/Identification number: | 10.4018/978-1-59904-865-9.ch032 |
Uncontrolled keywords: | computer games; language learning; constructivism; behaviourism; CALL; case studies; HCI |
Subjects: | T Technology |
Divisions: | Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts |
Depositing User: | Tina Thompson |
Date Deposited: | 13 Nov 2013 16:37 UTC |
Last Modified: | 05 Nov 2024 10:19 UTC |
Resource URI: | https://kar.kent.ac.uk/id/eprint/36305 (The current URI for this page, for reference purposes) |
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