Papagiannidis, Savvas, Bourlakis, Michael A. (2010) Staging the New Retail Drama: At a Metaverse Near You! Journal of Virtual Worlds Research, 2 (5). pp. 425-446. ISSN 1940-8477. (KAR id:25578)
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Abstract
Consumers have traditionally looked for products that could fulfill their needs
and retailers responded to demand by initially adopting product-oriented, and then
more recently, customer-oriented strategies. This shift was heavily underpinned by
technology, which enabled retailers to implement more intelligent approaches that
evolved around consumers based on their profiles. The next step in this
transformation is now towards a “unique” experience creation, with retailers
providing a retail theater experience that is different and special and consumers
enjoying an increased opportunity to interact and participate in the overall
experience. In this paper, we examine how metaverses, i.e. Internet-based virtual
worlds, and more specifically Second Life, can potentially provide the stage for this
retail theater experience. Our discussion takes place in the context of two cases that
are used to highlight the implications of retail theater for both consumers and
retailers and illustrate the opportunities and challenges they face.
Item Type: | Article |
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Subjects: | H Social Sciences > H Social Sciences (General) |
Divisions: | Divisions > Kent Business School - Division > Kent Business School (do not use) |
Depositing User: | J. Ziya |
Date Deposited: | 27 Sep 2010 09:07 UTC |
Last Modified: | 05 Nov 2024 10:05 UTC |
Resource URI: | https://kar.kent.ac.uk/id/eprint/25578 (The current URI for this page, for reference purposes) |
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