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Computer Game Theories for Designing Motivating Educational Software: A Survey Study

Ang, Chee Siang, Rao, Radha Krishna (2008) Computer Game Theories for Designing Motivating Educational Software: A Survey Study. International Journal on E-Learning, 7 (2). pp. 181-199. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:24286)

The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. (Contact us about this Publication)
Item Type: Article
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts
Depositing User: J. Harries
Date Deposited: 19 Apr 2010 12:44 UTC
Last Modified: 16 Feb 2021 12:35 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/24286 (The current URI for this page, for reference purposes)
Ang, Chee Siang: https://orcid.org/0000-0002-1109-9689
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