Ang, Chee Siang, Rao, Radha Krishna (2008) Computer Game Theories for Designing Motivating Educational Software: A Survey Study. International Journal on E-Learning, 7 (2). pp. 181-199. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:24286)
The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. |
Item Type: | Article |
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Subjects: | Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction |
Divisions: | Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts |
Depositing User: | J. Harries |
Date Deposited: | 19 Apr 2010 12:44 UTC |
Last Modified: | 05 Nov 2024 10:04 UTC |
Resource URI: | https://kar.kent.ac.uk/id/eprint/24286 (The current URI for this page, for reference purposes) |
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