Skip to main content

Computer Game Theories for Designing Motivating Educational Software: A Survey Study

Ang, Chee Siang, Rao, Radha Krishna (2008) Computer Game Theories for Designing Motivating Educational Software: A Survey Study. International Journal on E-Learning, 7 (2). pp. 181-199. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:24286)

The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided.
Item Type: Article
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts
Depositing User: J. Harries
Date Deposited: 19 Apr 2010 12:44 UTC
Last Modified: 16 Nov 2021 10:02 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/24286 (The current URI for this page, for reference purposes)

University of Kent Author Information

  • Depositors only (login required):

Total unique views for this document in KAR since July 2020. For more details click on the image.