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Group Selection vs Multi-Level Selection: Some Example Models Using Evolutionary Games

Chu, Dominique, Barnes, David J. (2009) Group Selection vs Multi-Level Selection: Some Example Models Using Evolutionary Games. In: Proceedings of the IEEE Congress on Evolutionary Computation (IEEE CEC'09). . (doi:10.1109/cec.2009.4983028) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:24136)

The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided.
Official URL:
https://doi.org/10.1109/cec.2009.4983028

Abstract

We present a model of multi-level selection. By this we mean the idea that there are multiple units of selection each of which operates on a different hierarchical level. Concretely we consider here a model of 3 hierarchical levels and various selection scenarios of adaptive conflict between levels. The main finding of this contribution is that in order for selection at higher level units to be effective, it has to occur at a high frequency compared to low level selection. From this we conclude that multi-level selection is biologically not very plausible.

Item Type: Conference or workshop item (Paper)
DOI/Identification number: 10.1109/cec.2009.4983028
Uncontrolled keywords: Game theory, evolutionary computation
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing
Depositing User: David Barnes
Date Deposited: 29 Mar 2010 12:16 UTC
Last Modified: 05 Nov 2024 10:04 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/24136 (The current URI for this page, for reference purposes)

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