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Playing the Middle Ages: Pitfalls and Potential in Modern Games

Lowe, Dunstan (2024) Playing the Middle Ages: Pitfalls and Potential in Modern Games. Review of: Playing the Middle Ages: Pitfalls and Potential in Modern Games by UNSPECIFIED. Game Studies, 24 (2). (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:106770)

The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. (Contact us about this Publication)
Official URL:
https://gamestudies.org/2402/articles/lowe_review
Item Type: Review
Uncontrolled keywords: medieval; computer games
Subjects: P Language and Literature > P Philology. Linguistics > P87 Communication. Mass Media
Divisions: Divisions > Division of Arts and Humanities > Department of Classical and Archaeological Studies
Depositing User: Dunstan Lowe
Date Deposited: 01 Aug 2024 17:41 UTC
Last Modified: 02 Aug 2024 11:11 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/106770 (The current URI for this page, for reference purposes)

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