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Should we pursue SOTA in Computational Creativity?

Jordanous, Anna (2022) Should we pursue SOTA in Computational Creativity? In: 13th International Conference on Computational Creativity, June 27 – July 1, 2022, Bozen-Bolzano, Italy. (In press) (KAR id:95522)


Should we pursue a state-of-the-art in Computational Creativity? The activity of ‘SOTA-chasing’, or working towards beating performance standards achieved by the current state of the art, is typical in many research disciplines relevant to computational creativity such as Machine Learning or Natural Language Generation (SOTA). Computational Creativity (CC) research does not typically engage with SOTA-type benchmarks. Consequently, it becomes harder to objectively identify high-performing systems in a creative domain (area of creative application), despite our research efforts building significant bodies of work in several domains. This paper critically engages with the use of SOTA in other related disciplines and explores the idea of working with SOTA-based evaluation in CC. The paper offers recommendations for (careful) use of SOTA to invigorate and direct CC progress.

Item Type: Conference or workshop item (Paper)
Uncontrolled keywords: state of the art, computational creativity, SOTA, creative AI, creative evaluation, benchmarks for creativity
Subjects: Q Science > Q Science (General) > Q335 Artificial intelligence
Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing
University-wide institutes > Institute of Cultural and Creative Industries
Depositing User: Anna Jordanous
Date Deposited: 22 Jun 2022 14:17 UTC
Last Modified: 23 Jun 2022 11:09 UTC
Resource URI: (The current URI for this page, for reference purposes)

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