Tabbaa, Luma, Ang, Chee Siang, Siriaraya, Panote, She, Wan Jou, Prigerson, Holly Gwen (2021) A Reflection on Virtual Reality Design for Psychological, Cognitive & Behavioral Interventions: Design Needs, Opportunities & Challenges. Int J of Human Computer Interaction, 37 (9). pp. 851-866. ISSN 1044-7318. E-ISSN 1532-7590. (doi:10.1080/10447318.2020.1848161) (KAR id:84044)
PDF
Author's Accepted Manuscript
Language: English |
|
Download this file (PDF/806kB) |
Preview |
Request a format suitable for use with assistive technology e.g. a screenreader | |
Official URL: http://dx.doi.org/10.1080/10447318.2020.1848161 |
Resource title: | Emotional Spaces in Virtual Reality: Applications for Healthcare & Wellbeing |
---|---|
Resource type: | Thesis |
DOI: | 10.22024/UniKent/01.02.87671 |
KDR/KAR URL: | https://kar.kent.ac.uk/87671/ |
External URL: | https://doi.org/10.22024/UniKent/01.02.87671 |
Abstract
Despite the substantial research interest in using Virtual Reality (VR) in healthcare in general and in Psychological, Cognitive, and Behavioral (PC&B) interventions in specific, as well as emerging research supporting the efficacy of VR in healthcare, the design process of translating therapies into VR to meet the needs of critical stakeholders such as users and clinicians is rarely addressed. In this paper, we aim to shed light onto the design needs, opportunities and challenges in designing efficient and effective PC&B-VR interventions. Through analyzing the co-design processes of four user-centered PC&B-VR interventions, we examined how therapies were adapted into VR to meet stakeholders’ requirements, explored design elements for meaningful experiences, and investigated how the understanding of healthcare contexts contribute to the VR intervention design. This paper presents the HCI research community with design opportunities and challenges as well as future directions for PC&B-VR intervention design.
Item Type: | Article |
---|---|
DOI/Identification number: | 10.1080/10447318.2020.1848161 |
Uncontrolled keywords: | virtual reality; virtual reality in healthcare; virtual reality design; user experience; user-centered design; co-design process |
Subjects: | Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction |
Divisions: |
Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts |
Depositing User: | Jim Ang |
Date Deposited: | 10 Nov 2020 13:34 UTC |
Last Modified: | 01 Feb 2022 10:03 UTC |
Resource URI: | https://kar.kent.ac.uk/id/eprint/84044 (The current URI for this page, for reference purposes) |
- Link to SensusAccess
- Export to:
- RefWorks
- EPrints3 XML
- BibTeX
- CSV
- Depositors only (login required):