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Can Multisensorial Media Improve Learner Experience?

Zou, Longhao, Tal, Irina, Covaci, Alexandra, Ibarrola, Eva, Ghinea, Gheorghita, Muntean, Gabriel-Miro (2017) Can Multisensorial Media Improve Learner Experience? In: Proceedings of the 8th ACM on Multimedia Systems Conference. . pp. 315-320. ACM, New York ISBN 978-1-4503-5002-0. (doi:10.1145/3083187.3084014) (KAR id:73205)


In recent years, the emerging immersive technologies (e.g. Virtual/Augmented Reality, multisensorial media) bring brand-new multi-dimensional effects such as 3D vision, immersion, vibration,

smell, airflow, etc. to gaming, video entertainment and other aspects of human life. This paper reports results from an European Horizon 2020 research project on the impact of multisensoral media (mulsemedia) on educational learner experience. A mulsemediaenhanced test-bed was developed to perform delivery of video content enhanced with haptic, olfaction and airflow effects. The results of the quality rating and questionnaires show significant improvements in terms of mulsemedia-enhanced teaching.

Item Type: Conference or workshop item (Proceeding)
DOI/Identification number: 10.1145/3083187.3084014
Uncontrolled keywords: E-learning, Multisensory, User Experience
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 75 Electronic computers. Computer science
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Engineering and Digital Arts
Depositing User: Alexandra Covaci
Date Deposited: 26 Mar 2019 14:46 UTC
Last Modified: 04 Mar 2024 18:12 UTC
Resource URI: (The current URI for this page, for reference purposes)

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