Swallowing detection for game control: using skin-like electronics to support people with dysphagia

Nicholls, Benjamin and Ang, Chee Siang and Efstratiou, Christos and Lee, Yongkuk and Yeo, Woon-Hong (2017) Swallowing detection for game control: using skin-like electronics to support people with dysphagia. In: IEEE PerCom Workshop on Pervasive Health Technologies, 13-17 Mar 2017, Kona, Hawaii, USA. (doi:https://doi.org/10.1109/PERCOMW.2017.7917598) (Full text available)

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http://dx.doi.org/10.1109/PERCOMW.2017.7917598

Abstract

In this paper, we explore the feasibility of developing a sensor-driven rehabilitation game for people suffering from dysphagia. This study utilizes the skin-like electronics for unobtrusive, comfortable, continuous recording of surface electromyograms (EMG) during swallowing and use them for driving game-based, user-controlled feedback. The experimental study includes the development and evaluation of a real-time swallow detection algorithm using skin-like sensors and a game-based human-computer interaction. The user evaluations support the ease of use of the skin-like electronics as a motivational tool for people with dysphagia.

Item Type: Conference or workshop item (Paper)
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 75 Electronic computers. Computer science
Divisions: Faculties > Sciences > School of Engineering and Digital Arts > Digital Media
Depositing User: Christos Efstratiou
Date Deposited: 11 Oct 2017 13:14 UTC
Last Modified: 12 Oct 2017 09:51 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/63952 (The current URI for this page, for reference purposes)
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