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Exploring the sound-space of synthesis algorithms using interactive genetic algorithms

Johnson, Colin G. (1999) Exploring the sound-space of synthesis algorithms using interactive genetic algorithms. In: Patrizio, A. and Wiggins, G.A. and Pain, Helen, eds. Proceedings of the AISB'99 Symposium on Musical Creativity. . pp. 20-27. Society for the Study of Artificial Intelligence and Simulation of Behaviour, Brighton ISBN 1-902956-00-1.

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Exploring the sounds available from a synthesis algorithm is a complicated process, requiring the user either to spend much time gaining heuristic experience with the algorithm or requiring them to have a deep knowledge of the underlying synthesis algorithms. In this paper we describe a computer system which facilitates a more exploratory approach to sound design, allowing the user to work at the level of the sounds themselves. In this system the synthesis parameters are managed by a genetic algorithm, which is directed by the users' judgements about the sounds in the system. We describe the development of a prototype version of this system, concentrating on an interface to the FOF granular synthesis algorithm from Csound.

Item Type: Conference or workshop item (Paper)
Uncontrolled keywords: genetic algorithms; sound synthesis; computer music; interactive genetic algorithms
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Sciences > School of Computing > Computing Education Group
Depositing User: Mark Wheadon
Date Deposited: 16 Oct 2009 15:29 UTC
Last Modified: 28 May 2019 14:01 UTC
Resource URI: (The current URI for this page, for reference purposes)
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