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Exploring the sound-space of synthesis algorithms using interactive genetic algorithms

Johnson, Colin G. (1999) Exploring the sound-space of synthesis algorithms using interactive genetic algorithms. In: Patrizio, A. and Wiggins, G.A. and Pain, Helen, eds. Proceedings of the AISB '99 Symposium on Musical Creativity. Society for the Study of Artificial Intelligence and Simulation of Behaviour, Brighton, UK, pp. 20-27. ISBN 1-902956-00-1.

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Exploring the sounds available from a synthesis algorithm is a complicated process, requiring the user either to spend much time gaining heuristic experience with the algorithm or requiring them to have a deep knowledge of the underlying synthesis algorithms. In this paper we describe a computer system which facilitates a more exploratory approach to sound design, allowing the user to work at the level of the sounds themselves. In this system the synthesis parameters are managed by a genetic algorithm, which is directed by the users' judgements about the sounds in the system. We describe the development of a prototype version of this system, concentrating on an interface to the FOF granular synthesis algorithm from Csound.

Item Type: Book section
Uncontrolled keywords: genetic algorithms; sound synthesis; computer music; interactive genetic algorithms
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Sciences > School of Computing > Computing Education Group
Depositing User: Mark Wheadon
Date Deposited: 16 Oct 2009 15:29 UTC
Last Modified: 29 Aug 2019 09:30 UTC
Resource URI: (The current URI for this page, for reference purposes)
Johnson, Colin G.:
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