Three Dimensional Software Modelling

Gil, Y. and Kent, Stuart (1998) Three Dimensional Software Modelling. In: Proceedings of the 20th international conference on Software engineering. IEEE Press pp. 105-114. ISBN 0-8186-8368-6 . (Full text available)

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Traditionally, diagrams used in software systems modelling have been two dimensional (2D). This is probably because graphical notations, such as those used in object-oriented and structured systems modelling, draw upon the topological graph metaphor, which, at its basic form, receives little benefit from three dimensional (3D) rendering. This paper presents a series of 3D graphical notations demonstrating effective use of the third dimension in modelling. This is done by e.g., connecting several graphs together, or in using the Z co-ordinate to show special kinds of edges. Each notation combines several familiar 2D diagrams, which can be reproduced from 2D projections of the 3D model. 3D models are useful even in the absence of a powerful graphical workstation: even 2D stereoscopic projections can expose more information than a plain planar diagram.

Item Type: Conference or workshop item (Paper)
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Sciences > School of Computing > Systems Architecture Group
Depositing User: Mark Wheadon
Date Deposited: 25 Aug 2009 16:34 UTC
Last Modified: 20 Jun 2014 15:58 UTC
Resource URI: (The current URI for this page, for reference purposes)
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