Hill, Steve (1995) The Lazy Z-Buffer. Information Processing Letters, 55 (2). pp. 65-70. ISSN 0020-0190. (doi:10.1016/0020-0190(95)00081-m) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:19597)
| The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. | |
| Official URL: https://doi.org/10.1016/0020-0190(95)00081-m |
Abstract
This paper describes a new perspective on a fundamental algorithm of three-dimensional computer graphics, namely z-buffering. An implementation of the z-buffer method in a lazy functional language behaves in a manner quite different to its traditional imperative counterpart. The main result of this paper is to demonstrate that the lazy z-buffer is a scan-line method. The essential difference between scan-line methods and z-buffers is one of order of evaluation. A hybrid algorithm with properties common to both z-buffer and scan-line methods is also described.
| Item Type: | Article |
|---|---|
| DOI/Identification number: | 10.1016/0020-0190(95)00081-m |
| Uncontrolled keywords: | FUNCTIONAL PROGRAMMING; COMPUTER GRAPHICS |
| Subjects: | Q Science > QA Mathematics (inc Computing science) > QA 75 Electronic computers. Computer science |
| Institutional Unit: | Schools > School of Computing |
| Former Institutional Unit: |
Theoretical Computing Group Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing
|
| Depositing User: | P. Ogbuji |
| Date Deposited: | 29 May 2009 14:13 UTC |
| Last Modified: | 20 May 2025 10:06 UTC |
| Resource URI: | https://kar.kent.ac.uk/id/eprint/19597 (The current URI for this page, for reference purposes) |
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