A Method for Testing Graph Visualizations Using Games

Bovey, John D. and Rodgers, Peter (2007) A Method for Testing Graph Visualizations Using Games. In: Visualization and Data Analysis 2007. (Full text available)

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We describe a system that enables us to perform exploratory empirical experiments with graph visualization techniques by incorporating them into games that can be played on an internet site, the Graph Games Website (http://www.cs.kent.ac.uk/projects/graphmotion/). We present a general discussion of games as a test-bed for empirical experiments in graph comprehension, and explain why they might, in particular, provide a useful way to do exploratory experiments. We then discuss the requirements for games that can be used and describe some individual games including those we have tried on our own site. The main part of the paper describes our own experiment in setting up a graph-gaming site where we have carried out tests on the benefits of different graph visualizations. We discuss the design of the site, describe its underlying architecture and present a promising initial trial on movement in graph visualization that gathered the results from over 70,000 played games. We then present some statistical conclusions that can be drawn from the resulting data. Finally, we summarize the lessons that have been learned and discuss ideas for future work.

Item Type: Conference or workshop item (Paper)
Uncontrolled keywords: Graph Visualization, Graph Games
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Sciences > School of Computing > Applied and Interdisciplinary Informatics Group
Depositing User: Peter Rodgers
Date Deposited: 24 Nov 2008 18:05 UTC
Last Modified: 12 May 2014 11:15 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/14613 (The current URI for this page, for reference purposes)
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