Han, Jihae, Sun, Yu, Ppali, Sophia, Covaci, Alexandra, Vande Moere, Andrew (2025) To Cuddle, Mingle, Venture, or Guide: How Architectural Affordances Influence the Experience of Social VR Places. In: DIS '25: Proceedings of the 2025 ACM Designing Interactive Systems Conference. (doi:10.1145/3715336.3735772) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:115408)
| The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided. | |
| Contact us about this publication | |
| Official URL: https://doi.org/10.1145/3715336.3735772 |
|
| Item Type: | Conference proceeding |
|---|---|
| DOI/Identification number: | 10.1145/3715336.3735772 |
| Subjects: | Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction |
| Institutional Unit: |
Schools > School of Engineering, Mathematics and Physics Schools > School of Engineering, Mathematics and Physics > Engineering |
| Former Institutional Unit: |
There are no former institutional units.
|
| Depositing User: | Alexandra Covaci |
| Date Deposited: | 21 May 2026 18:34 UTC |
| Last Modified: | 21 May 2026 18:34 UTC |
| Resource URI: | https://kar.kent.ac.uk/id/eprint/115408 (The current URI for this page, for reference purposes) |
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