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LabXscape: A Prototype for Enhancing Player Experience in Cross-Reality Gameplay

McCready, Michael, Covaci, Alexandra, Tabbaa, Luma (2022) LabXscape: A Prototype for Enhancing Player Experience in Cross-Reality Gameplay. In: 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct). (doi:10.1109/ISMAR-Adjunct57072.2022.00041) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided) (KAR id:113580)

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Abstract

Interest in multiplayer games that allow players to connect and play together using different technologies, such as virtual or augmented reality (VR/AR) has increased. Research has shown that in crossreality gaming experiences (eg. where there are differences in players’ abilities, user interface (UI), and methods of interaction) it is possible to achieve an enhanced player experience (PX) through various interdependencies. However, most of the previous work focuses on co-located scenarios, where the space and proximity of the players are local and utilized. In this study we present a crossreality prototype called LabXscape. Through the prototype we are researching how asymmetries of space, UI, methods of interaction, information access, and narrative impact the PX for players using different technologies (eg. VR, AR, PC). In this cross-reality prototype, players can connect with different devices found on the Milgram and Kishino’s Reality-Virtuality Continuum [1]. Their interactions, movements, and information influence and are shared with each other, creating a cross-reality experience [2]. Our observations reveal that there are factors that allow non-VR players to have as engaging experience as VR players, despite using a less immersive device.

Item Type: Conference proceeding
DOI/Identification number: 10.1109/ISMAR-Adjunct57072.2022.00041
Uncontrolled keywords: Virtual reality, mixed/augmented reality, gameplay, narrative, multiplayer, asymmetric, cross-reality
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming, > QA76.9.H85 Human computer interaction
Institutional Unit: Schools > School of Engineering, Mathematics and Physics
Former Institutional Unit:
There are no former institutional units.
Depositing User: Luma Tabbaa
Date Deposited: 27 Mar 2026 12:02 UTC
Last Modified: 30 Mar 2026 15:09 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/113580 (The current URI for this page, for reference purposes)

University of Kent Author Information

McCready, Michael.

Creator's ORCID:
CReDIT Contributor Roles:

Covaci, Alexandra.

Creator's ORCID: https://orcid.org/0000-0002-3205-2273
CReDIT Contributor Roles:

Tabbaa, Luma.

Creator's ORCID: https://orcid.org/0000-0002-0947-4988
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