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Teaching with Greenfoot and the Kinect – A Novel Way to Engage Beginners

Kölling, Michael, Brown, Neil C.C. (2012) Teaching with Greenfoot and the Kinect – A Novel Way to Engage Beginners. In: SIGCSE 2012, March 2012, Raleigh, North Carolina, USA. (KAR id:38982)

Abstract

The Microsoft Kinect is a sensor module that allows accurate tracking of humans moving in front of it. Greenfoot is an introductory Java programming environment that makes it easy to create animated graphical projects.

By combining Greenfoot and the Kinect students can write programs where the user’s body is used for input. Users interact with games by waving their hands, jumping, running, dancing, .... These kinds of programs are incredibly good fun and engage target groups who would not normally be interested in programming.

The workshop is aimed at teachers of introductory programming courses (high school/university) who have some programming experience and want to incorporate new kinds of projects into their teaching. Laptop recommended but not required. Kinect hardware will be provided.

Item Type: Conference or workshop item (Other)
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing
Depositing User: Michael Kolling
Date Deposited: 31 Mar 2014 08:39 UTC
Last Modified: 16 Nov 2021 10:15 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/38982 (The current URI for this page, for reference purposes)

University of Kent Author Information

Kölling, Michael.

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Brown, Neil C.C..

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