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Ang, Chee Siang and Rao, Radha Krishna (2005) E-learning as Computer Games: Designing Immersive and Experiential Learning. In: Advances in Multimedia Information Processing - PCM 2004 5th Pacific Rim Conference on Multimedia. Lecture Notes in Computer Science . Springer, Berlin, Germany, pp. 633-640. ISBN 978-3-540-23977-2. E-ISBN 978-3-540-30542-2. (doi:10.1007/978-3-540-30542-2_78) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided) (KAR id:36366)

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