Skip to main content
Kent Academic Repository

Browse by Person (creator, editor, contributor, etc.)

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Item Type | Date | No Grouping
Number of items: 45.

Article

Wood, Aylish (2014) Behind the Scenes: A Study of Autodesk Maya. Animation: An Interdisciplinary Journal, 9 (3). pp. 317-332. ISSN 1746-8477. (doi:https://doi.org/10.1177/1746847714546247) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2014) Contests and Simulations: Tron: Legacy and its Connections with Technologies. Journal of Film and Video, . ISSN 0742-4671. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2013) Intangible space: three-dimensional technology in Hugo and IMAX in The Dark Knight. Convergence: The International Journal of Research Into New Media Technologies, 19 (4). pp. 1-13. ISSN 1354-8565. (doi:https://doi.org/10.1177/1354856513501414) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2012) Where Codes Collide: the Emergent Ecology of Avatar. Animation: An Interdisciplinary Journal, 7 (3). pp. 309-322. ISSN 1746-8477. (doi:https://doi.org/10.1177/1746847712456261) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2012) Recursive space: play and creating space. Games and Culture, 7 (1). pp. 87-105. ISSN 1555-4120. (doi:https://doi.org/10.1177/1555412012440310) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2011) Digital afx: digital dressing and affective shifts in Sin City and 300. New Review of Film and Television Studies, 9 (3). pp. 283-295. ISSN 1740-0309. (doi:https://doi.org/10.1080/17400309.2011.585860) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2008) Encounter at the Interface: Distributed Attention and Digital Embodiments. Quarterly Review of Film and Video, 25 (3). pp. 219-229. ISSN 1050-9208. (doi:https://doi.org/10.1080/10509200601091490) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2008) Proliferating Connections and Communicating Convergence. Fibreculture, (13). ISSN 1449-1443. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2007) 'Pixel Visions: Digital Intermediates and Micromanipulations of the Image'. Quarterly Review of Film and Video, Film C (1). pp. 72-94. ISSN 0163-5069. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2006) Re-Animating Space. Animation: An Interdisciplinary Journal, 1 (2). pp. 133-152. ISSN 1746-8477. E-ISSN 1746-8485. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Wood, Aylish (2004) The Metaphysical Fabric that Binds Us’: Proprioceptive Coherence and Performative Space in Minority Report. New Review of Film and Television Studies, 2 (1). pp. 1-18. ISSN 1740-0309. (Full text available)
[img]
Preview

Wood, Aylish (2002) The timespaces of spectacular cinema: crossing the great divide of spectacle versus narrative. Screen, 43 (4). pp. 370-386. ISSN 0036-9543. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Book section

Wood, Aylish (2018) Where Do Shapes Come From? In: Harris, Miriam and Husbands, Lilly and Taberham, Paul, eds. Experimental Animation: from analogue to digital. Routledge, London, UK. E-ISBN 978-1-138-70298-1. (In press) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img] [img]

Wood, Aylish (2016) Digital Contours, Chases and Spaces: thinking about space through software. In: The Magic of Special Effects. University of Chicago Press (unconfirmed). (Submitted) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2015) Inception’s Timespaces. In: North, D. and Rehak, R. and Duffy, M.S., eds. Special Effects: New Histories, Theories, Contexts. BFI: Palgrave Macmillan, pp. 254-266. ISBN 978-1-84457-517-6. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2013) Sonic Times in Inception and Watchmen. In: Vernalis, Carol and Richardson, John and Herzog, Amy, eds. The Oxford Handbook of Sound and Image in Digital Media. Oxford University Press, Oxford, pp. 417-437. ISBN 978-0-19-025817-7. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2008) Cinema as Technology: Encounters with an Interface. In: Furstenau, Marc and Mackenzie, Adrian and Bennett, Bruce, eds. Cinema and Technology. Palgrave Press. ISBN 978-0-230-52477-4. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2005) The Animated Queer. In: Griffiths, Robin, ed. Queer Cinema in Europe. Intellect. ISBN 1-84150-079-8. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2005) Vectorial dynamics: transtextuality and complexity in the Matrix. In: Gillis, Stacy, ed. The Matrix. Wallflower Press. ISBN 1-904764-32-0. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2004) The Expansion of Narrative Space: Titanic and CGI Technology. In: Street, Sarah and Bergfelder, Tim, eds. Titanic as Myth and Memory: Representations in Visual and Literary Culture. I.B.Tauris, pp. 225-234. ISBN 1-85043-432-8. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2004) The collapse of reality and illusion in The Matrix. In: Tasker, Yvonne, ed. The Action Reader. Routledge, pp. 119-129. ISBN 0-415-23507-3. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2001) Fresh Kill: Information Technologies as Sites of Resistance. In: Munt, Sally, ed. Technospaces: inside the new media. Continuum, pp. 161-174. ISBN 0-8264-5003-2. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (1998) "You ever fuck a mutant?" Technology, Gender and Identity in Total Recall. In: Ainley, Rosa, ed. New Frontiers of Space, Bodies and Gender. Routledge, pp. 191-202. ISBN 0-415-15490-1. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Conference or workshop item

Wood, Aylish (2015) Aardman! In an Adventure with CGI! In: Aardman Workshop, July 2015, University of Surrey. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2015) Excavating Software Algorithms. In: Society for the Cognitive Study of the Moving Image, June 2015, London. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2015) Making Movements: Technological Imaginations of Animators and Algorithms. In: Society for Animation Studies 2015, July 2015, Christchurch College Canterbury. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2014) Software and Visual Effects. In: Society for Animation Studies, June 2014, Toronto. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2014) Software, Animation and Autodesk Maya. In: Digital in Depth, May 2014, University of Warwick. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2014) Software, Animation and the Moving Image: What’s in the Box? In: Creative Animation Knowledge Exchange Conference, July 2014, Edge Hill. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2014) What’s in the Box? In: BAFTSS Annual Conference, April 2014, London. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2013) Hugo and 3D Space: tracing digital contours. In: Society for Cinema and Media Studies Conference 2013, March 2013, Chicago, IL. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2013) Intangible Spaces: Tracing Technologies in the 3-D Space of Hugo. In: CRASSH: Joining the Dots, April 2013, University of Cambridge. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2013) Introducing 'more-than-representational space: software and visual effects. In: The Magic of Special Effects, November 2013, Montreal. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2010) Resolving the Posthuman. In: The Posthuman Subject, 2nd-3rd July 2010, University of Surrey. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2010) Making the Dark Knight. In: MeCCSa Conference 2010, 6th-8th January 2010, London School of Economics. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2007) Digital Intermediates and Digital Expressive Practice. In: Society for Cinema and Media Studies Conference 2007, 8th March - 11th March 2007, Chicago, USA. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Book

Wood, Aylish (2015) Software, Animation, and the Moving Image: What's in the Box? Pivot . Palgrave MacMillan, Basingstoke, 120 pp. ISBN 978-1-137-44884-2. (doi:https://doi.org/10.1057/9781137448859.0004.) (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2007) Digital Encounters. Routledge, Taylor and Francis Group, 200 pp. ISBN 978-0-415-41066-3. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Wood, Aylish (2002) Technoscience in contemporary American films: beyond science fiction. Manchester University Press, 240 pp. ISBN 0-7190-5773-6. (The full text of this publication is not currently available from this repository. You may be able to access a copy if URLs are provided)

Thesis

Janssen, Sara (2018) Close Encounters: Alternative Pornography, Cinematic Aesthetics, Cultural Activism. Doctor of Philosophy (PhD) thesis, University of Kent,. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Heller, Sabine (2018) The creative and technical contribution of female and male below-the-line practitioners to the collaborative process in the American 3D animation feature film industry: a production studies approach. Doctor of Philosophy (PhD) thesis, University of Kent,. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Declercq, Dieter (2017) A Philosophy of Satire. Critique, Entertainment, Therapy. Doctor of Philosophy (PhD) thesis, University of Kent,. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Turner, Caleb (2016) Spectacular Rhythms: Cultural Conflict in the Contemporary Superhero Film. Doctor of Philosophy (PhD) thesis, University of Kent, -. (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

Internet publication

Wood, Aylish (2013) Talking about Maya. . University of Kent, 60 pp. pdf. (Full text available)
[img]
Preview

Review

Wood, Aylish (2014) Gravity. Review of: Gravity by Cuaron, Alfonso. Science Fiction Film and Television, 7 (3). pp. 441-444. ISSN 1754-3770. E-ISSN 1754-3789. (doi:https://doi.org/10.3828/sfftv.2014.25) (Access to this publication is currently restricted. You may be able to access a copy if URLs are provided)
[img]

This list was generated on Sun Apr 28 11:06:31 2019 BST.