Group Selection vs Multi-Level Selection: Some Example Models Using Evolutionary Games

Chu, Dominique and Barnes, David J. (2009) Group Selection vs Multi-Level Selection: Some Example Models Using Evolutionary Games. In: Proceedings of the IEEE Congress on Evolutionary Computation (IEEE CEC'09). (The full text of this publication is not available from this repository)

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Abstract

We present a model of multi-level selection. By this we mean the idea that there are multiple units of selection each of which operates on a different hierarchical level. Concretely we consider here a model of 3 hierarchical levels and various selection scenarios of adaptive conflict between levels. The main finding of this contribution is that in order for selection at higher level units to be effective, it has to occur at a high frequency compared to low level selection. From this we conclude that multi-level selection is biologically not very plausible.

Item Type: Conference or workshop item (Paper)
Uncontrolled keywords: Game theory, evolutionary computation
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Science Technology and Medical Studies > School of Computing > Applied and Interdisciplinary Informatics Group
Depositing User: David Barnes
Date Deposited: 29 Mar 2010 12:16
Last Modified: 25 Nov 2014 11:12
Resource URI: http://kar.kent.ac.uk/id/eprint/24136 (The current URI for this page, for reference purposes)
ORCiD (Chu, Dominique):
ORCiD (Barnes, David J.):
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