Alternative Archaeological Representations within Virtual Worlds

Roberts, Jonathan C. and Ryan, Nick S. (1997) Alternative Archaeological Representations within Virtual Worlds. In: Proceedings of the 4th UK Virtual Reality Specialist Interest Group Conference - Brunel University. (Full text available)

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Abstract

Traditional VR methods allow the user to tour and view the virtual world from different perspectives. Increasingly, more interactive and adaptive worlds are being generated, potentially allowing the user to interact with and affect objects in the virtual world. We describe and compare four models of operation that allow the publisher to generate views, with the client manipulating and affecting specific objects in the world. We demonstrate these approaches through a problem in archaeological visualization.

Item Type: Conference or workshop item (Paper)
Additional information: (UK VR-SIG URL http://www.crg.cs.nott.ac.uk/groups/ukvrsig/)
Uncontrolled keywords: visualization, VRML, archaeology
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Science Technology and Medical Studies > School of Computing > Applied and Interdisciplinary Informatics Group
Depositing User: Mark Wheadon
Date Deposited: 02 Aug 2009 21:15
Last Modified: 24 Jun 2014 10:49
Resource URI: http://kar.kent.ac.uk/id/eprint/21440 (The current URI for this page, for reference purposes)
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