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The Lazy Z-Buffer

Hill, Steve (1994) The Lazy Z-Buffer. Technical report. University of Kent, Computing Laboratory, University of Kent, Canterbury, UK (KAR id:21182)

Abstract

This paper describes a new perspective on a fundamental algorithm of three-dimensional computer graphics, namely z-buffering. An implementation of the z-buffer method in a lazy functional language behaves in a quite different manner to the traditional imperative counterpart. The main result of this paper is to show that the lazy z-buffer is a scan-line method. The effective difference between scan-line methods and z-buffers is one of order of evaluation. A hybrid algorithm with properties common to both z-buffer and scan-line methods is also described.

Item Type: Reports and Papers (Technical report)
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Divisions > Division of Computing, Engineering and Mathematical Sciences > School of Computing
Depositing User: Mark Wheadon
Date Deposited: 13 Aug 2009 18:33 UTC
Last Modified: 16 Nov 2021 09:59 UTC
Resource URI: https://kar.kent.ac.uk/id/eprint/21182 (The current URI for this page, for reference purposes)

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