Using Games to Investigate Movement for Graph Comprehension

Bovey, J.D. and Benoy, Florence and Rodgers, Peter (2004) Using Games to Investigate Movement for Graph Comprehension. In: Proceedings of the working conference on Advanced visual interfaces. ACM pp. 71-79. ISBN 1-58113-867-9 . (Full text available)

PDF
Download (371kB)
[img]
Preview
Official URL
http://doi.acm.org/10.1145/989863.989872

Abstract

We describe the results of empirical investigations that explore the effectiveness of moving graph diagrams to improve the comprehension of their structure. The investigations involved subjects playing a game that required understanding the structure of a number of graphs. The use of a game as the task was intended to motivate the exploration of the graph by the subjects. The results show that movement can be beneficial when there is node-node or node-edge occlusion in the graph diagram but can have a detrimental effect when there is no occlusion, particularly if the diagram is small. We believe the positive result should generalise to other graph exploration tasks, and that graph movement is likely be useful as an additional graph exploration tool.

Item Type: Conference or workshop item (Paper)
Uncontrolled keywords: Graph Movement, Graph Drawing, Diagram Comprehension
Subjects: Q Science > QA Mathematics (inc Computing science) > QA 76 Software, computer programming,
Divisions: Faculties > Science Technology and Medical Studies > School of Computing > Applied and Interdisciplinary Informatics Group
Depositing User: Peter Rodgers
Date Deposited: 24 Nov 2008 18:02
Last Modified: 27 Sep 2012 13:26
Resource URI: http://kar.kent.ac.uk/id/eprint/14162 (The current URI for this page, for reference purposes)
  • Depositors only (login required):

Downloads

Downloads per month over past year